In the Burning Crusade, we got two new races, Draenai and Blood Elves. In Wrath of the Lich King we received a new class type, Death Knights. Then in Cataclysm we received two new races, Worgen and Goblins. So if the pattern continues we could see the next expansion offer up a new class type. Blizzard has even said they have considered a new healer type character class, but its hard to break away from the current system of mana for healers.
However with rumors of Mists of Pandaria being the next expansion, I can’t help but think a Monk class would fit well into the limited lore we do have on Pandarens and something Blizzard has said they are trying to do.
In Diablo 3, the new Monk class looks to be a very melee heavy class, utilizing fist weapons and staves mostly. They are described though as holy men. Many of their abilities show them unleashing large damage via energy. In Guild Wars, you see the monk as a clerical type class being able to heal and purge diseases from party members. In EverQuest the Monk was a hand to hand combat fighter, with the ability to mend wounds. Vanguard: Saga of Heroes had a monk class which was more of a healing character. Final Fantasy also had a monk, which was more of the melee type fighter. Ragnarok Online’s monk was also a melee fighter class.
As you can see there is a common theme of Monks being mostly a melee class, but having some way to assist in healing their allies in some games. So what could a World of Warcraft Monk look like? If you go with the idea that we need another healer, then I wouldn’t mind seeing a hybrid DPS Healer. My idea is that the more DPS you do, it would maybe convert all your damage into energy that you could unleash to heal others. It would create a new dynamic for healing, where healers are more interactive with a boss or mob, and that interaction would directly heal or build up energy to allow them to heal others.
One of the biggest complaints some healers have is they feel they are just playing “whack-a-mole”. Also many people do not want to jump into healing because the mechanics are very different from tanking or DPS because both of those interact with a mob or boss, while healers for the most part don’t. So to create a new system, perhaps making a DPS healer hybrid makes sense potentially to get a healer class out of the mana system to create a new dynamic.
The biggest problem with this idea is most Monks are also considered to be a melee class type, and there is a ton of Melee class types now, unless Blizzard were to make this type of Monk more of a mix of ranged and melee? Not sure how that would work but it would definitely be something different.
What do you think a WoW Monk class would look like?